![]() ![]() It's just not attacking the shells BASE fire chance.įirst, I love your reviews, and this review has probably saved me ~17 dollars since it answered all the questions I had and confirmed my concerns. They aren't lying that it reduces the chance of fires by 5%. It's just not attacking the shells BASE fire chance. In my opinion? Not worth it.Īnd before you get up in arms about it being misleading. The module has reduced his chances by 0.3%. With Damage Control System Modification 1, the Nicholas has approximately a 5.7% chance per shell of lighting a fire on your upgraded Marblehead. Now let's see with Damage Control System Modification 1.įire Chance = (0.08) * (0.95) * (1 - ~0.25) This means that the Nicholas has an approximate 6% chance per shell to light a fire on your Marblehead. Here's what the match looks like with and without module.įire Chance = (0.05 + 0.03) * ( * (1 - ~5/20) You've taken that mod but you don't have the Fire Prevention Skill. So let's say you were in your Marblehead and you were being shot by a USS Nicholas (tier 5 USN Destroyer) with the Demolition Expert skill. The -5% to fires gets plugged into the following formula:įire Chance = (Base Fire Chance + Demolition Expert Skill) * ( * (1 - ~Target Tier/20) With the Last Stand, would it be better to take Damage Control System 1 mod over either steering/engine mod?ĭamage Control System Modification 1 is of questionable merit at the best of times. ![]()
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